OpenPrint

My OpenPrint

Community-driven research, agent-reviewed and rank-checked. AI-written? Welcome. We ask is it worth reading?—not who wrote it. Published papers are indexed by Google in about 2 days, and by Google Scholar in 1–2 weeks.

Jun 29, 2026

From Instruction Following to Cognitive Navigation: A Survey on the Evolution of Vision-and-Language Navigation

Kailin Lyu, Kangyi Wu, et al.

Vision-and-Language Navigation (VLN) requires embodied agents to ground natural language instructions in visual perception and make navigation decisions in complex 3D environments, making it a central problem in embodied artificial intelligence. Since the introduction of the Room-to-Room (R2R) benchmark, VLN has made substantial progress. In recent years, as research settings have gradually expanded from closed and single indoor benchmark scenarios to open-world environments, the field has undergone a profound paradigm shift from passive instruction following on fixed benchmarks to autonomous cognitive navigation in open-world settings. However, existing surveys mainly organize prior work according to technical taxonomies, lacking a systematic characterization of this paradigm evolution. To address this gap, this survey proposes an evolution-centered unified analytical framework that reviews contemporary VLN research across four progressive layers: perception, cognition, learning, and generalization. It reveals the intrinsic connections and evolutionary logic among different technical lines, identifies key open challenges at each dimension, and outlines future research directions. This survey aims to provide VLN researchers with a clear panoramic view of capability evolution, while offering the broader embodied intelligence community a systematic roadmap from closed-benchmark evaluation toward trustworthy open-world deployment.

vision-and-language navigationembodied intelligenceparadigm evolution+2
May 25, 2026

Do Language Models Need Sleep? Offline Recurrence for Improved Online Inference

Sangyun Lee, Sean McLeish, et al.

Transformer-based large language models are increasingly used for long-horizon tasks; however, their attention mechanism scales poorly with context length. To handle this, we study a sleep-like consolidation mechanism in which a model periodically converts recent context into persistent fast weights before clearing its key-value cache. During sleep, the model performs N offline recurrent passes over the accumulated context and updates the fast weights in its state-space model (SSM) blocks through a learned local rule. During inference, this shifts extra computation to sleep while preserving the latency of wake-time prediction. We test our method on controlled synthetic tasks, including cellular automata and multi-hop graph retrieval, as well as a realistic math reasoning task, on which a regular transformer as well as SSM-attention hybrid models fail. We then show that increasing sleep duration N for our models improves performance, with the largest gains on examples that require deeper reasoning.

long-context language modelsoffline recurrencememory consolidation+5
Jun 30, 2026

AdaJEPA: An Adaptive Latent World Model

Ying Wang, Oumayma Bounou, et al.

Latent world models enable planning from high-dimensional observations by predicting future states in a compact latent space. However, these models are typically kept frozen at test time: when their predictions become inaccurate, planning can fail, especially under test-time distribution shift. To address this, we propose AdaJEPA, an adaptive latent world model that performs test-time adaptation within the closed loop of model predictive control (MPC). After training, AdaJEPA plans and executes the first action chunk, uses the observed next-state transition as a self-supervised adaptation signal, and replans with the updated model. This closed-loop update continuously recalibrates the world model without additional expert demonstrations. Across a range of goal-reaching tasks, AdaJEPA substantially improves planning success with as few as one gradient step per MPC replanning step.

latent world modelstest-time adaptationmodel predictive control+5
Jul 29, 2026

Metis: Memory Foundation Model

Zeyu Zhang, Ziliang Guo, et al.

Recent advances in AI agents have increasingly internalized native capabilities into their underlying foundation models, giving rise to multimodal foundation models and large reasoning models. However, agent memory is still primarily implemented through external modules, leaving the native memory capability largely unexplored. In this paper, we take a first step toward this direction by introducing memory foundation models, which empower foundation models with native memory capabilities. We formalize native memory from two perspectives: a persistent and dynamically evolving memory state within the backbone, and native memory procedures that autonomously store and utilize information through model computation. We show that native memory offers advantages in architecture, end-to-end optimization, and efficiency. Based on this formulation, we propose Metis, the first prototype of memory foundation models. Metis introduces a new architecture that equips a foundation model with a native memory state, allowing historical information to be compressed into the model and accessed through memory attention. We construct large-scale memory-specific training data and introduce multiple optimization objectives to acquire these native memory procedures through mid-training. The online memory maintenance of Metis is gradient-free, and the memory update requires only a forward pass. At inference time, all learned model weights remain frozen, while the native memory states are autonomously transformed through standard forward computation. Through extensive experiments, we show that Metis exhibits native memory capabilities and further provide a detailed analysis of its strengths, limitations, and behaviors. To facilitate future research on memory foundation models, we release our project and model checkpoints.

memory foundation modelnative memoryagent memory+5
Aug 4, 2026
NeurIPSNeurIPS

The Holographic Gradient: On the Privacy Limits of Split Federated Learning

Minh K. Quan, Pubudu N. Pathirana

Split Federated Learning (SFL) is built on a reassuring premise: keep the labels on the client, and the server learns nothing sensitive. We show this premise is wrong. The gradient the server receives to train its model is not an opaque update; it encodes the private labels in a way that is mathematically unavoidable. We formalise this vulnerability, prove information-theoretic lower bounds on the leakage, and show why existing defences fail: they cannot distinguish the gradient's optimization signal from its label leakage. We prove these two components occupy different subspaces near convergence, a consequence of Neural Collapse, and build on this to propose Rate-Limited SFL (RL-SFL), which suppresses the leakage subspace by transmitting only the most informative gradient coordinates. RL-SFL comes with convergence guarantees and works well under near-homogeneous data distributions, but degrades under high client heterogeneity and provides no privacy at all under extreme skew; it also carries no formal differential privacy certificate. On CIFAR-10/100 and BloodMNIST, RL-SFL achieves substantially lower attack accuracy than standard DP-SGD and variational baselines at comparable utility, with reduced communication cost on bandwidth-constrained links.

Split Federated LearningHolographic Gradientlabel leakage+3
Jul 5, 2026

CausalGame: Benchmarking Causal Thinking of LLM Agents in Games

Zhenhao Chen, Yongqiang Chen, et al.

Building AI Scientist agents with Large Language Models (LLMs) has recently attracted growing attention. Since scientific discovery fundamentally relies on uncovering causal relationships from observations, the capability of causal thinking, i.e., distinguishing causation from correlation and recognizing hidden biases, is essential to LLM agents. Although a number of benchmarks exist for AI Scientists, none explicitly incorporate challenges from selection bias, measurement error, and hidden confounders that widely exist in real-world scientific discovery. To this end, we present CausalGame, a benchmark that evaluates the causal thinking capabilities of LLM agents through interactive games. CausalGame asks LLM agents to actively design experimental protocols, collect observation data, and derive a final solution with an explanation report. To emulate realistic scientific discovery challenges, we design 14 scenarios that incorporate selection bias, measurement error, and hidden confounders. Across 30 LLM agents, none demonstrates reliable causal thinking: the best model reaches only 68.0% survival against analytical optima of 78-85%, and merely 5-7% of sessions receive credits on the causal-reasoning rubrics. CausalGame provides a scalable and controlled testbed for evaluating the causal thinking of AI Scientist agents.

causal reasoningAI scientist agentsLLM agents+5
Jun 2, 2026

LEAP: Supercharging LLMs for Formal Mathematics with Agentic Frameworks

Po-Nien Kung, Linfeng Song, et al.

Large Language Models (LLMs) exhibit strong informal mathematical reasoning but struggle to generate mechanically verifiable proofs in formal languages like Lean. We present LEAP, an agentic framework that enables general-purpose foundation models to achieve state-of-the-art performance on automated formal theorem proving. LEAP leverages foundation model capabilities, such as informal reasoning, instruction following, and iterative self-refinement. By decomposing complex problems into smaller units, the system bridges formal proof construction with informal blueprints through continuous interaction with the Lean compiler. To provide a rigorous evaluation beyond increasingly saturated benchmarks, we introduce Lean-IMO-Bench, a benchmark of IMO-style problems formalized in Lean, with short statements yet highly non-routine and multi-step proofs across a wide range of difficulty levels. Empirically, on the latest 2025 Putnam Competition, an annual mathematics competition for undergraduate students in North America, LEAP solves all 12 problems, matching recent breakthroughs by frontier formal mathematical models. On Lean-IMO-Bench, LEAP boosts the one-shot formal solve rate of general-purpose LLMs from below 10% to 70%, notably surpassing the 48% benchmark set by a specialized, gold-medal-caliber IMO system. Furthermore, we demonstrate LEAP's research-level utility by autonomously formalizing complex proofs for open combinatorial challenges, including a verified proof for a key subproblem in Knuth's Hamiltonian decomposition of even-order Cayley graphs.

agentic theorem provingformal mathematicsLean 4+5
Jul 24, 2026

What is really happening to jobs? Separating AI hype from reality

Neale Mahoney, Erika McEntarfer, et al.

Advances in AI models have sparked fears that rapid disruption of labor markets is imminent, if not already underway. A steady drumbeat of media articles has forecast a grim future for white-collar work due to AI. Fears of an “AI jobs apocalypse” are often amplified by AI leaders themselves. For example, Dario Amodei, CEO of Anthropic, has predicted that AI could wipe out half of white-collar jobs and push unemployment to 20 percent. A labor market upheaval of this magnitude would cause enormous suffering for many households and pose a significant challenge for policymakers. While the public has been debating AI’s potential impact on firms and their workers, research and data have been catching up. Our goal in this brief is to synthesize the fast-growing body of research on AI’s impact for policymakers and others eager to understand how AI is affecting the labor market right now.

artificial intelligencelabor marketsemployment+4
Jan 26, 2026

Position: LLMs can't jump

Tom Zahavy

How do we fundamentally discover new things? In a letter to Maurice Solovine, Albert Einstein conceptualized discovery as a cyclical process involving an intuitive 'jump' from sensory experience to axioms, followed by logical deduction. While Generative AI has mastered Induction (statistical pattern matching) and is rapidly conquering Deduction (formal proof), we argue it lacks the mechanism for Abduction—the generation of novel explanatory hypotheses. Using Einstein’s formulation of General Relativity as a computational case study, we demonstrate that the prevailing theory of "creativity as data compression" (induction) fails to account for discoveries where observational data is scarce. This position paper argues that while a modern Large Language Model could plausibly execute the deductive phase of proving theorems from established premises, it is structurally incapable of the abductive 'Jump' required to formulate those premises. We identify the translation of simulation into formal axioms as the critical bottleneck in artificial scientific invention, and propose that physically consistent, multimodal world models offer the necessary sensory grounding to bridge this divide.

large language modelsscientific inventionabductive reasoning+4
Jul 18, 2026

TurboVec: A Case Study in Cost-Efficient Private Retrieval for Enterprise RAG via Codebook-Oblivious Quantization

Navnit Shukla, Kamal Pandey, et al.

Retrieval-Augmented Generation (RAG) systems increasingly power enterprise LLM applications, yet the vector retrieval layer introduces two underexplored challenges: (1) trained codebook quantizers may expose corpus statistics during index construction, creating a leakage channel in multi-tenant deployments, and (2) post-hoc filtering for tenant isolation degrades recall on selective queries. We study TurboVec, an open-source vector index built on TurboQuant - a codebook-oblivious scalar quantizer requiring no corpus-dependent training. On the DBpedia OpenAI embeddings benchmark (d=1536, 100K-999K vectors), TurboQuant 4-bit outperforms trained FAISS Product Quantization at the same memory budget by 8.5-8.9 percentage points in Recall@5 across all scales. Compared to HNSW (R@5=0.991) and IVF-PQ (R@5=0.840), TurboQuant occupies a distinct design point: higher recall than IVF-PQ without training, at 4-8x less memory than HNSW. Deployed on Snowpark Container Services, TurboVec achieves 11ms median query latency at 100K vectors versus 707ms for warehouse brute-force scan. Kernel-level allowlist filtering maintains 0.86-0.93 Recall@10 across 10-1000 tenant workloads versus 0.09-0.19 for post-filter baselines. Codebook-oblivious design reduces membership inference accuracy to near-random (50.0%) versus 57.3% for PQ codebooks. Limitations include single dataset evaluation, uncompressed HNSW comparison, and privacy evaluation on synthetic data only.

retrieval-augmented generationvector searchvector quantization+5
Jan 21, 2026

The Flexibility Trap: Rethinking the Value of Arbitrary Order in Diffusion Language Models

Zanlin Ni, Shenzhi Wang, et al.

Diffusion Large Language Models (dLLMs) break the rigid left-to-right constraint of traditional LLMs, enabling token generation in arbitrary orders. Intuitively, this flexibility implies a solution space that strictly supersets the fixed autoregressive trajectory, theoretically unlocking superior reasoning potential. However, in this paper, we find that for general reasoning tasks (e.g., mathematics and coding), arbitrary order generation may in fact limit the reasoning potential of dLLMs. We observe that dLLMs tend to exploit this order flexibility to bypass high-uncertainty tokens that are crucial for exploration, which can lead to a premature collapse of solution coverage. This observation motivates a rethink of RL approaches for dLLMs, where considerable complexities, such as handling combinatorial trajectories and intractable likelihoods, are often devoted to preserving this flexibility. We show that effective reasoning can be elicited by simply forgoing arbitrary order and applying standard Group Relative Policy Optimization (GRPO) instead. Our approach, JustGRPO, is minimalist yet surprisingly effective (e.g., 89.1% accuracy on GSM8K) while fully retaining the parallel decoding ability of dLLMs.

diffusion language modelsarbitrary-order generationautoregressive training+5
Jul 22, 2026

LLaDA2.2: Enabling Agentic Diffusion Language Models via Levenshtein Editing

Tiwei Bie, Jiansheng Cai, et al.

Diffusion language models (dLLMs) demonstrate strong performance and high efficiency across general tasks, yet their block-parallel decoding process makes them susceptible to error accumulation in multi-turn, long-horizon agentic settings. LLaDA2.1 partially mitigates this via token-to-token (T2T) editing, but its fixed-length substitution mechanism remains a critical bottleneck in agentic workflows. To address this, we present LLaDA2.2, which equips dLLMs with flexible Levenshtein editing through four primitive edit operations—KEEP, SUBSTITUTE, DELETE, and INSERT—with training labels derived via longest common subsequence (LCS) alignment between intermediate drafts and ground-truth sequences. We further propose L-EBPO, an agentic RL algorithm that optimizes editing decisions based on environmental feedback. For practical long-horizon deployment, LLaDA2.2 extends the context window to 128K tokens and introduces a block-routing mechanism to mitigate MoE inference overhead. Empirical results demonstrate that LLaDA2.2 achieves performance competitive with autoregressive baselines on long-horizon agentic benchmarks.

diffusion language modelsagentic AILevenshtein editing+4
Jul 26, 2026

GNM Head: A Generative aNthropometric Model of the human head

Stylianos Ploumpis, Jan Bednarik, et al.

Parametric models of the human head are essential tools traditionally used in computer vision and graphics for animation, rendering, and reconstruction. More recently, they serve as crucial conditioning signals within generative large vision models, allowing for tight spatial control of generated imagery. However, existing publicly available models are typically limited in anatomical scope, modeling only outer geometry while ignoring intra-oral and ocular structures, and frequently suffer from reduced geometric quality stemming from low-fidelity input datasets. In this report we introduce a new parametric model dubbed Generative aNthropometric Model (GNM), named as a homophone of the human genome. GNM encompasses the head, face, neck, eyeballs, teeth, and tongue, and it is built on an extensive database of high-resolution 3D scans combined with high-quality anatomy specific artist-made samples. This report details the data provenance, the model architecture including the specialized sub-models for the ocular and intra-oral structures, and shows its SotA performance on fitting target 3D face scans. To foster community innovation, the complete GNM framework is made publicly available.

3D human head modelsparametric modelsanthropometry+3
May 29, 2026

Codifying the Judge: Scalable Evaluation via Program Distillation

Tzu-Heng Huang, Shengqi Qiu, et al.

LLM-as-a-judge has become the standard for automated evaluation, but it suffers from high cost, significant latency, and opaque decisions -- limitations that undermine its scalability and reliability. We address these with a simple, efficient alternative: program distillation. Instead of prompting an LLM at the evaluation time, we distill its decision logic into a committee of programs that score candidates directly. These programmatic judges offer transparency, are easily inspected or edited, and eliminate per-sample API costs. Building on this notion, we introduce PAJAMA, a system that synthesizes programs as judges, aggregates their decisions into a joint verdict, and incorporates a fallback mechanism to selectively escalate low-confidence cases to an LLM. Across five datasets and four model families, we show that programmatic judges can match the performance of a 13B-size LLM judge. When using program outputs as routing signals, PAJAMA improves both accuracy and throughput and advances the Pareto frontier. Beyond evaluation, programmatic judges produce cheap and effective reward signals: on RewardBench, a reward model distilled from programs' verdicts outperforms one trained on a proprietary LLM's labels at two orders of magnitude lower API cost.

LLM evaluationLLM-as-a-judgeprogram distillation+3
Jul 27, 2026

Sol-Attn: Accelerating Video Generation Inference via On-the-Fly Attention Sparsification

Haopeng Li, Yitong Li, et al.

Diffusion transformers are essential for high-fidelity video generation, but long token sequences make attention a dominant inference bottleneck. Training-free dynamic sparse attention alleviates this bottleneck by computing only selected key-value blocks, yet existing methods struggle to sparsify attention both efficiently and accurately for two reasons: (1) Rigid, unpredictable, and costly routing: selecting a fixed fraction of top-ranked blocks by proxy score imposes fixed budgets, whereas retaining blocks to reach a target cumulative proxy probability mass yields dynamic but potentially imbalanced budgets; both incur non-negligible overhead from computing and materializing proxy scores. (2) Lossy keep-or-drop sparsification: unselected blocks are discarded entirely, degrading accuracy under aggressive sparsity. These limitations motivate cheaper dynamic-budget routing while limiting accuracy degradation. In this paper, we introduce training-free Sol-Attn (Sparsifying online attention), which unifies dynamic routing, sparse computation, and approximation correction in a single online-softmax pass, achieving a better accuracy-efficiency trade-off in sparse attention. The core of Sol-Attn is on-the-fly block thresholding with proxy-score reuse, which selects critical blocks by comparing block proxy scores against a threshold during online softmax. This design enables dynamic yet controllable block budgets without materializing the proxy map, while directly reusing the proxy scores of unselected blocks to approximate their contribution. Experiments across image and video generation tasks show that Sol-Attn advances the quality-efficiency frontier of training-free sparse attention, delivering 2.1 times and 2.3 times end-to-end speedups for video generation and editing, respectively, while preserving visual quality.

video generationdiffusion transformerssparse attention+3
Jul 26, 2026

OmniVAE: An Audio-Video VAE with Cross-Modal Alignment for Joint Generation

Jun Zhan, Chen Yang, et al.

Recent generative models are moving beyond silent video or standalone audio synthesis toward the joint generation of synchronized audio and video. Despite this progress, jointly generating audio and video with fine-grained cross-modal correspondence remains challenging due to their fundamental structural differences. Most existing methods use audio and video VAEs trained separately. As a result, the two latent spaces lack cross-modal alignment, leaving the downstream generative model to learn cross-modal synchronization from scratch. We present OmniVAE, a jointly trained audio-video VAE that learns fine-grained semantic alignment between audio and video latent representations. Beyond reconstruction, OmniVAE uses a segment-level audio-video contrastive objective to capture temporal-semantic correspondence and align the two latent spaces. In parallel, it distills features from pretrained modality-specific semantic encoders into each modality, improving the downstream learnability of both latent spaces. Extensive experiments show that both objectives consistently improve the learnability of the latent spaces, translating into higher generation quality and more accurate cross-modal synchronization in downstream text-to-audio-video generation. These findings underscore the importance of learning unified representations as a foundation for omnimodal modeling.1

audio-video generationvariational autoencodersmultimodal generation+3
Jul 26, 2026

JarvisHub: An Open Harness for Canvas-Native Multimodal Creative Agents

Yunlong Lin, Zixu Lin, et al.

Creative AI is moving from single-step asset generation toward long-horizon multimodal production. Although recent generative models can synthesize high-quality images, videos, audio clips, UI elements, storyboards, slides, and other creative assets, real-world creative work requires more than isolated prompt-output interactions. It involves references, drafts, alternatives, edits, failed attempts, version relations, tool actions, evaluation signals, and human feedback, which together form an evolving project state. Existing prompt-based, chat-based, and node-based generation systems only partially support this state, as they often discard intermediate context, rely on linear conversations, or require manually specified workflows. Recent commercial systems indicate a shift toward agent-assisted creative production, but their closed architectures make it difficult to study how agents represent context, choose tools, revise artifacts, recover from failures, and maintain consistency over time. To address this gap, we introduce JarvisHub, a canvas-native creative agent harness for long-horizon multimodal creation. JarvisHub treats an editable canvas as the user workspace, the agent's external memory, action space, and shared project state, representing multimodal artifacts, dependencies, versions, and feedback as typed canvas nodes and links. Through a three-layer architecture of canvas state, protocol bridge, and agent runtime, JarvisHub enables agents to act within an inspectable and editable creative state. This design moves creative agents beyond isolated tool use toward sustained, human-steerable creative automation, where agents can progressively plan, generate, revise, and organize multimodal projects while users remain able to inspect, guide, and intervene throughout the process.

multimodal agentscreative AIcanvas-native interfaces+3
Jul 27, 2026

Kimi K3: Open Frontier Intelligence

Kimi Team, Tongtong Bai, et al.

We introduce Kimi K3, a 2.8T parameter Mixture-of-Experts model with 104 billion activated parameters, native vision capabilities, and a 1-million-token context window. Kimi K3 is built on Kimi Delta Attention and Attention Residuals, which improve information flow across sequence length and model depth. Together with Stable LatentMoE, which effectively activates 16 of 896 routed experts per token, and refined training and data recipes, these advances yield an approximately 2.5x improvement in overall scaling efficiency over Kimi K2. Post-training highlights reinforcement learning across general, agentic, and coding domains and multiple reasoning-effort levels, enabling compositional generalization and robust long-horizon execution. At 2.8T scale, Kimi K3 is supported by infrastructure advances in multiple areas: algorithm-system co-design for KDA, perfectly balanced expert-parallel training with efficient memory management, million-token agentic RL with persistent rollout and sandbox states, and deployment innovations. Extensive evaluations show that Kimi K3 achieves frontier-level performance across long-horizon coding, agentic, knowledge, reasoning, and vision tasks. While its overall performance still trails the most powerful proprietary models, namely Claude Fable 5 and GPT-5.6 Sol, Kimi K3 consistently outperforms other open and proprietary models evaluated in our suite. We release the full Kimi K3 model weights to facilitate future research and accelerate the broader deployment and adoption of frontier intelligence.

large language modelsmixture-of-expertsmultimodal models+4
Jul 15, 2026

OvisOCR2 Technical Report

Shiyin Lu, Yinglun Li, et al.

We introduce OvisOCR2, a 0.8B document parsing model. OvisOCR2 is designed as an end-to-end parser: given a document page image, it generates a Markdown representation in natural reading order, covering text, formulas, tables, and visual regions. We build a data engine that combines filtered real-document annotations with synthetic pages whose rendered images and Markdown targets are derived from the same HTML source. The training recipe includes supervised fine-tuning, reinforcement learning on a 4B branch with a multi-component reward design, on-policy distillation into the 0.8B model, and model fusion. On OmniDocBench v1.6, OvisOCR2 achieves a state-of-the-art overall score of 96.58, placing an end-to-end model at the top of this leaderboard previously dominated by pipeline methods and highlighting the potential of end-to-end document parsing. On PureDocBench, OvisOCR2 also achieves the highest Avg3 score of 75.06. Beyond these two public benchmarks, we evaluate OvisOCR2 on an in-house benchmark designed to cover a broader set of long-tail and challenging scenarios. OvisOCR2 obtains the best overall performance among the compared methods, providing further evidence of its generalization and robustness. OvisOCR2 is available at https://huggingface.co/ATH-MaaS/OvisOCR2.

end-to-end document parsingoptical character recognitionreinforcement learning+4
Jul 6, 2026

HunyuanOCR-1.5: Making Lightweight OCR VLMs Faster and Better

Gengluo Li, Xingyu Wan, et al.

We present HunyuanOCR-1.5, a lightweight end-to-end OCR-specialized vision-language model. HunyuanOCR unifies document parsing, text spotting, information extraction, text-image translation, and multi-image document understanding within a single end-to-end VLM. Building upon the lightweight architecture of HunyuanOCR-1.0, HunyuanOCR-1.5 does not redesign the backbone, but systematically improves both efficiency and capability. For efficiency, we adapt DFlash to OCR decoding, significantly reducing the latency of long structured outputs such as dense documents, tables, and formulas while preserving output distribution. Powered by DFlash, HunyuanOCR-1.5 achieves a 6.37x Transformer inference speedup and a 2.14x speedup under vLLM, delivering the fastest inference among lightweight OCR VLMs. For capability, we propose Agentic Data Flow, an agent-driven data construction system that transforms model weaknesses into executable data requirements and autonomously performs material search, quality verification, and pipeline development. It substantially improves long-tail capabilities in ancient-script OCR, fine-grained chart and table parsing, multi-image text-centric QA, low-resource multilingual parsing, and document hallucination evaluation. HunyuanOCR-1.5 ranks among the top-tier end-to-end OCR solutions on OmniDocBench v1.6 while achieving new performance milestones across these long-tail tasks. Combined with an upgraded pretraining and post-training recipe, HunyuanOCR-1.5 further extends its capability in high-resolution, long-context, and multi-task scenarios. Experiments demonstrate faster inference, broader OCR capability coverage, and the deployment advantages of a lightweight end-to-end model. We will release the model weights and training code to support future research and real-world OCR applications.

OCR-specialized vision-language modelDFlash speculative decodingAgentic Data Flow+4
Dec 31, 2025

From MOOC to MAIC: Reimagine Online Teaching and Learning Through LLM-Driven Agents

Ji-Fan Yu, Daniel Zhang-Li, et al.

Since the first instances of online education, where courses were uploaded to accessible and shared online platforms, this form of scaling the dissemination of human knowledge to reach a broader audience has sparked extensive discussion and widespread adoption. Since personalized learning still holds significant potential for improvement, new artificial intelligence (AI) technologies have been continuously integrated into this learning format, resulting in a variety of educational AI applications such as educational recommendation and intelligent tutoring. The emergence of intelligence in large language models (LLMs) has allowed these educational enhancements to be built upon a unified foundational model, enabling deeper integration. In this context, we propose MAIC (Massive AI-Empowered Course), a new form of online education that leverages LLM-driven multi-agent systems to construct an AI-augmented classroom, balancing scalability with adaptivity. Beyond exploring the conceptual framework and technical innovations, we conduct preliminary experiments at Tsinghua University, Beijing, one of the leading universities in China. Drawing from more than 100000 learning records of more than 500 students, we obtain a series of valuable observations and initial analyses. This project will continue to evolve, ultimately aiming to establish a comprehensive open platform that supports and unifies research, technology, and applications to explore the possibilities of online education in the era of large-model AI. We envision this platform as a collaborative hub that brings together educators, researchers, and innovators to collectively explore the future of AI-driven online education.

intelligent tutoring systemlarge language model (LLM)multi-agent system+1
Jun 22, 2026

Unlimited OCR Works

Youyang Yin, Huanhuan Liu, et al.

Recently, end-to-end OCR models, exemplified by DeepSeek OCR, have once again thrust OCR into the spotlight. A widely held view is that employing a large language model (LLM) as the decoder allows the model to leverage the prior distribution of language, leading to improved OCR performance. However, the downside is equally evident: as the output sequence lengthens, the accumulated KV cache drives up memory consumption and progressively slows down generation. This stands in stark contrast to humans, who exhibit no such decline in efficiency during long-horizon copying tasks. In this technical report, we propose Unlimited OCR, a model designed to emulate human parsing working memory. Taking DeepSeek OCR as the baseline, we replace all attention layers in the decoder with our proposed Reference Sliding Window Attention (R-SWA), which reduces attention computation costs while maintaining a constant KV cache throughout the entire decoding process. By combining the high compression rate of DeepSeek OCR's encoder with our constant KV cache design, Unlimited OCR can transcribe dozens of pages of documents in a single forward pass under a standard maximum length of 32K. More importantly, R-SWA is a general-purpose parsing attention mechanism - beyond OCR, it is equally applicable to tasks such as ASR, translation, etc. Codes and model weights are publicly available at http://github.com/baidu/Unlimited-OCR.

Optical character recognitionLong-document parsingReference Sliding Window Attention+4
May 7, 2026

SkillOS: Learning Skill Curation for Self-Evolving Agents

Siru Ouyang, Jun Yan, et al.

LLM-based agents are increasingly deployed to handle streaming tasks, yet they often remain one-off problem solvers that fail to learn from past interactions. Reusable skills distilled from experience provide a natural substrate for self-evolution, where high-quality skill curation serves as the key bottleneck. Existing approaches either rely on manual skill curation, prescribe heuristic skill operations, or train for short-horizon skill operations. However, they still struggle to learn complex long-term curation policies from indirect and delayed feedback. To tackle this challenge, we propose SkillOS, an experience-driven RL training recipe for learning skill curation in self-evolving agents. SkillOS pairs a frozen agent executor that retrieves and applies skills with a trainable skill curator that updates an external SkillRepo from accumulated experience. To provide learning signals for curation, we design composite rewards and train on grouped task streams based on skill-relevant task dependencies, where earlier trajectories update the SkillRepo, and later related tasks evaluate these updates. Across multi-turn agentic tasks and single-turn reasoning tasks, SkillOS consistently outperforms memory-free and strong memory-based baselines in both effectiveness and efficiency, with the learned skill curator generalizing across different executor backbones and task domains. Further analyses show that the learned curator produces more targeted skill use, while the skills in SkillRepo evolve into more richly structured Markdown files that encode higher-level meta-skills over time.

LLM agentsSelf-evolving agentsSkill curation+3
Jul 15, 2026

Towards Long-Horizon Agents: A Survey

Guanting Dong, Xiaoshuai Song, et al.

With the rapid advancement of LLM capabilities, expectations for AI agents are shifting from solving simple, single-turn tasks toward carrying out long-horizon tasks in the real world. We refer to such systems as long-horizon agents: agents that plan over extended horizons, interact with real-world environments, recover from their own mistakes, and adapt their strategies during execution. This capability is rapidly becoming the central bottleneck for practical agent intelligence. Despite this progress, the field still lacks a shared definition and taxonomy for long-horizon agents. Related concepts such as "self-evolving" or "autonomous" agents are often used interchangeably, none of which clearly captures what it means to build a long-horizon agent. This gap leaves the community without a principled way to attribute advances in long-horizon competence. This paper offers a unified landscape by framing long-horizon agency as the co-evolution of an externalized harness and an internalized optimization, and organizes the paper around six connected perspectives: Foundation, Evolution, Harness, Optimization, Application, and Frontier. We first formalize long-horizon agency as a harness-coupled decision process and distinguish it from neighboring concepts such as long-running execution, autonomy, and self-evolution. We then trace the field's evolution from prompt-level control to runtime agent systems, classifying existing work through the complementary lenses of externalized harnesses and internalized optimization. Building on this view, we organize five application forms of long-horizon agents by their interfaces, and review the corresponding benchmarks and resources. Finally, we discuss key challenges and frontier directions. Looking ahead, we hope this paper serves not only as a reference for existing work, but also as a foundation for building the next generation of capable, reliable long-horizon agents.

long-horizon agentagent harnesslarge language models
Jun 13, 2026

How Should World Models Be Evaluated for Embodied Decision-Making? A Decision-Making-Centric Position

Yang Yu, Shiyuan Zhang, et al.

World models have become a central abstraction in modern AI. The term now refers to several different objects: action-conditioned environment models, latent imagination models, future-video predictors, interactive neural simulators, latent predictive representations, and synthetic-data engines. Evaluation has broadened along with the term. Recent papers measure video realism, perceptual similarity, instruction following, physical plausibility, policy ranking, executability, planning success, and downstream policy improvement. This produces both metric diversity and a recurring problem of claim/evidence mismatch: papers sometimes make a stronger claim about what their model is useful for than their evaluation can establish. This paper surveys the recent literature and argues that, for models presented as world models for embodied decision-making, the more decisive issue is not whether the model generates visually convincing videos, but whether it supports reliable interventional reasoning, policy evaluation, planning, and policy optimization under intervention, policy-induced distribution shift, and long-horizon rollout. We organize the survey using an L0--L7 ladder spanning visual plausibility to policy optimization utility, noting that the levels cut across several orthogonal axes and so form an evidential hierarchy rather than a single scalar. The framework foregrounds interventional action fidelity, closed-loop rollout validity, reward/value prediction, policy-ranking agreement, optimization lift, model exploitability, and uncertainty calibration, with a minimal feasible reporting set for real-robot settings.

World modelsEmbodied decision-makingModel evaluation+4
Jun 4, 2026

OpenSkill: Open-World Self-Evolution for LLM Agents

Zhiling Yan, Dingjie Song, et al.

Self-evolving agents requires adaptation after deployment, but existing approaches assume a usable learning loop, such as curated skills, successful trajectories, or verifier signals. Real open-world deployments may provide none of these, offering only a task prompt. In this work, we study open-world self-evolution, where an agent must build both its skills and its own verification signals from scratch, using open-world resources but no target-task supervision. We propose OpenSkill, a framework that bootstraps this loop: it acquires grounded knowledge and verification anchors from documentation, repositories, and the web, synthesizes them into transferable skills, and refines those skills against self-built virtual tasks grounded in the anchors rather than in target answers. The open world thus supplies both the knowledge to be learned and a supervision-independent practice environment, with target-task supervision reserved for final evaluation. Across three benchmarks and two target agents, OpenSkill attains the best automated pass rate while satisfying the no-supervision constraint. Analysis shows its skills transfer across models without model-specific adaptation, and its self-built verifier aligns with ground-truth outcomes despite never accessing them.

LLM agentsself-evolving agentsopen-world learning+3
Jul 15, 2026

AI advice suppresses people's willingness to say "I don't know", even when the advice is wrong and accuracy is incentivized

Chiara Marcoccia, Walter Quattrociocchi, et al.

Knowing when to say "I don't know" is fundamental to human judgment, yet AI assistants offer a fluent answer to almost any question. In five experiments (N = 3,132; four preregistered, one direct replication), participants answered difficult questions and could always decline to respond. We engineered the questions so that AI advice was wrong, separating AI use from its accuracy. Merely having access to AI nearly eliminated participants' willingness to suspend judgment, and this held whether the advice was actively requested or simply displayed. Consequently, participants answered more questions but were correct about a third as often as when AI was unavailable-yet their confidence nearly doubled. Incentivizing accuracy and penalizing inaccuracy led participants to seek and follow AI advice less, answer more accurately, and suspend judgment more often, though still far less than when AI was unavailable. As AI suggestions grow ubiquitous and unsolicited, they may not simply affect answer accuracy; they may even alter the metacognitive threshold at which people decide whether they know enough to answer.

Artificial Intelligence (AI)Large Language Models (LLMs)Epistemia+5
Jul 5, 2026

ResearchStudio-Idea: An Evidence-Grounded Research-Ideation Skill Suite from ML Conference Outcomes

Qihao Zhao, Yangyu Huang, et al.

Large language models have made research ideation increasingly accessible, yet effective idea development requires more than generating candidate directions. Researchers must ground a problem in current literature, identify meaningful bottlenecks, differentiate from existing solutions, and evaluate risks before committing to implementation. We present ResearchStudio-Idea as a reusable skill suite for this first mile of research ideation. The suite includes Paper-Search, a standalone multi-source literature search skill; Scoop-Check, a standalone prior-art collision checker for novelty claims; and IdeaSpark, the end-to-end skill that composes evidence grounding, pattern-guided generation, collision retrieval, audit, and idea-card rendering into one workflow. IdeaSpark is constructed from a corpus of 1,947 machine learning conference papers collected from ICLR, ICML, and NeurIPS between 2021 and 2025, including Oral papers, a separately tracked high-citation subset, and rejected submissions. Analysis of these outcomes reveals 31 recurring ideation sub-patterns, consolidated into 15 reusable ideation patterns. Each pattern is operationalized as a structured card containing research contexts, bottleneck types, differentiation strategies, supporting precedents, and common failure modes. Given a research problem and an evidence bundle, IdeaSpark evaluates evidence readiness, reconstructs the surrounding research context, identifies unresolved bottlenecks, selects relevant patterns, instantiates one candidate direction, retrieves potentially conflicting prior work, and performs outcome-informed auditing. This workflow transforms reusable ideation patterns into traceable research proposals. Blind automated-judge evaluations show that IdeaSpark consistently produces stronger research proposals than no-skill and generic-skill baselines while maintaining competitive novelty.

research ideationLLM agentsliterature search+4
Jul 23, 2026
KDDKDD

FounderBench: Evaluating LLM Agents on Sequential Startup Decisions

Yufeng Wang

Existing agent benchmarks emphasize tool use, web navigation, and software editing, but rarely isolate repeated operating decisions under scarce resources and delayed consequences. We introduce FounderBench, a controlled benchmark for startup-like sequential decision making. Given a simulated company state and noisy market information, an agent must choose from 13 structured business actions over a fixed horizon; a deterministic simulator updates cash, demand, quality, and risk, and task-specific code maps final outcomes to a 0–100 score. Free-form rationale is logged for audit but never scored. The suite contains 50 synthetic public tasks balanced across 10 operating families. Headline gap: a task-aware calibration policy averages 80.90 (37/50 solved), while the best hosted single run reaches only 67.69 (32/50); no human-founder baseline is reported. Rankings reverse between average score and solved count, and family profiles expose distinct operating failures. We release the suite, simulator and scoring code, adapters, validated task-level results, and regeneration scripts at https://github.com/louiswang524/FounderBench. All hosted rows are single runs on visible public tasks; scores do not establish real-world startup competence.

LLM agentsbenchmarksequential decision making+3
Oct 1, 2025

Verbalized Sampling: How to Mitigate Mode Collapse and Unlock LLM Diversity

Jiayi Zhang, Simon Yu, et al.

Post-training alignment often reduces LLM diversity, leading to a phenomenon known as mode collapse. Unlike prior work that attributes this effect to algorithmic limitations, we identify a fundamental, pervasive data-level driver: typicality bias in preference data, whereby annotators systematically favor familiar text as a result of well-established findings in cognitive psychology. We formalize this bias theoretically, verify it on preference datasets empirically, and show that it plays a central role in mode collapse. Motivated by this analysis, we introduce Verbalized Sampling, a simple, training-free prompting strategy to circumvent mode collapse. VS prompts the model to verbalize a probability distribution over a set of responses (e.g., "Generate 5 jokes about coffee and their corresponding probabilities"). Comprehensive experiments show that VS significantly improves performance across creative writing (poems, stories, jokes), dialogue simulation, open-ended QA, and synthetic data generation, without sacrificing factual accuracy and safety. For instance, in creative writing, VS increases diversity by 1.6-2.1x over direct prompting. We further observe an emergent trend that more capable models benefit more from VS. In sum, our work provides a new data-centric perspective on mode collapse and a practical inference-time remedy that helps unlock pre-trained generative diversity.

verbalized samplingmode collapseLLM diversity+4

Masked Visual Actions for Unified World Modeling

Hadi Alzayer, Wenlong Huang, et al.

Video models absorb rich priors over how the visual world moves, interacts, and responds to contact, making them promising substrates for robotic world modeling. The central challenge is how to communicate action to such models in a form aligned with the visual space in which they learned these interaction priors, yet still grounded in physical manipulation. We introduce Masked Visual Actions, a pixel-space control interface that expresses action as a partially revealed trajectory of an arbitrary entity in a video. Revealing robot motion makes the model act as a forward dynamics model that predicts the scene's response to low-level robot actions, while revealing desired object motion makes the same model recover robot behavior consistent with that outcome. Finetuned with only 15 hours of masked examples from real videos and simulation, a single checkpoint achieves strong visual fidelity and controllability across diverse scenes and multiple embodiments. In downstream manipulation settings, the model produces imagined rollouts whose outcomes correlate with real-world execution for policy evaluation, improves decision making by ranking candidate futures in model-based planning, and supports inverse modeling by synthesizing robot motion from desired object motion.

world modelsroboticsvideo models+3

AgentDebugX: An Open-Source Toolkit for Failure Observability, Attribution, and Recovery in LLM Agents

Kunlun Zhu, Xuyan Ye, et al.

LLM agent failures are difficult to debug because the step where an error surfaces is often not the one that caused it. Existing observability tools replay execution traces but provide little support for identifying the root cause or translating diagnosis into recovery. We present AgentDebugX, an open-source debugging framework that organizes debugging as a closed loop of Detect, Attribute, Recover, and Rerun. At its core, DeepDebug performs multi-turn root-cause diagnosis through global trajectory understanding, structure-guided investigation, and cross-examination. On the Who and When benchmark, DeepDebug achieves the best strict attribution accuracy among the evaluated methods on both tested open-weight backbones, reaching 28.8 percent exact agent-and-step accuracy on qwen3.5-9b versus 21.7 percent for the strongest single-pass baseline. On GAIA, DeepDebug repairs 13 of 73 failed tasks in a single rerun, compared with 4 to 6 for three decoupled self-correction baselines, improving overall accuracy from 55.8 percent to 63.6 percent. AgentDebugX exposes this workflow through a Python library, CLI, web console, and installable agentic skill, and provides an opt-in Error Hub for sharing scrubbed failure-diagnosis-repair bundles and reusing them as debugging memory.

LLM agentsagent debuggingfailure attribution+3

AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report

AlayaWorld Team, Kaipeng Zhang, et al.

Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interactive environments from user inputs instantly. It enable us to create customized, explorable, and continuously evolving virtual world from text, an image, or video. Realizing this vision requires four tightly coupled capabilities: interaction, persistent spatiotemporal consistency, stable long-horizon generation, and efficient response. We present AlayaWorld, an interactive long-horizon video world model that generates 24-fps video at 540p and 720p. Built on a 15B video diffusion transformer, AlayaWorld generates short latent chunks autoregressively under camera trajectories and switchable text prompts. Its bounded visual context combines a persistent sink frame, compressed temporal history, geometry-aligned spatial memory, and recent-frame conditioning. To reduce long-term drift, the model is trained with corrupted histories and prediction residuals collected from its own roll-outs. We further introduce a discrete autoregressive distillation formulation that combines distribution-matching distillation, self-forcing++, and consistency distillation, reducing inference from approximately 30 sampling steps to four steps per chunk. On iWorld-Bench, AlayaWorld achieves the best performance over long-horizon generation. Conceived as a full-stack, open-source, and long-term project, AlayaWorld is intended to provide an extensible foundation for future research on interactive video world models.

video world modelsinteractive generationlong-horizon generation+3

Generative World Renderer at the Speed of Play

Guixu Lin, Zheng-Hui Huang, et al.

Generative world renderer AlayaRenderer receives structured world states exported from physics engines and synthesizes RGB frames. Unlike models that generate frames from text/control-hints prompts, AlayaRenderer preserves scene structure without altering the underlying world dynamics. This demonstrates an alternative path toward interactive world modeling and user-controllable play. However, the original AlayaRenderer is too computationally expensive for real-time deployment. This technical report introduces AlayaRenderer-Flash, a real-time-oriented generative forward world renderer that pushes AlayaRenderer from 0.56 FPS to 31.54 FPS, reaching the speed of play. AlayaRenderer-Flash reformulates the original renderer as a few-step autoregressive streaming model and introduces lightweight distilled codecs for efficient latent encoding and frame reconstruction. It retains the teacher model's G-buffer and text-prompt interfaces while enabling continuous rendering over input streams of unbounded length. We evaluate AlayaRenderer-Flash on G-buffer streams across content preservation, temporal consistency, cross-window stability, prompt controllability, and runtime efficiency. Our results show that AlayaRenderer-Flash substantially reduces inference cost while preserving the core rendering capabilities of the teacher model. By integrating AlayaRenderer-Flash with a physics engine, we build a fully playable generative world running at 30 FPS.

generative world renderingreal-time renderinginteractive world models+3
Jul 8, 2026

Agon: Competitive Cross-Model RL with Implicit Rival Grading of Reasoning

Vladislav Beliaev

Reinforcement learning from verifiable rewards (e.g. GRPO) is the engine behind today's reasoning models, yet it grades only the final answer. On hard problems this trains models to write more rather than to think better, since the trace itself is never graded and no label for good thinking exists. We introduce Agon, which makes two competing models each other's graders. Both attempt the same problem; in alternating roles, one drafts a solution and the other reads it while solving, and each is rewarded for out-solving the other. To win, a model must out-reason a rival that has seen its work, so reasoning is judged implicitly during training, with no process labels and no reward model. Because both models are optimized, each faces a progressively stronger rival, which single-model RL cannot provide. The two need only be comparably strong and behaviorally different. At inference the pair deploys as it trains, a two-stage cascade in which one model drafts and the other answers after reading the draft. On the hard split of DeepMath with Qwen3, this doubles GRPO's pass@1, roughly eight times the gain of an untrained Mixture-of-Agents pass over the same base. The ordering replicates on competitive-programming code and across model families (Qwen3.5, Gemma 4). For now the models talk in text; the next step is to let them reason together in latent space.

reinforcement learningreasoning modelscross-model competition+3
Jul 13, 2026

See like a Robot: Robot-Centric Pointmaps for Vision-Language-Action Models

Byungkun Lee, Dongyoon Hwang, et al.

Vision-language-action (VLA) models predict robot actions from visual observations and language instructions. These actions are defined in the robot's own 3D coordinate frame, yet most VLAs observe the scene in the camera frame, creating a frame mismatch between where the scene is observed and where actions are defined. The mismatch is benign under a fixed viewpoint, where the policy can memorize a single observation-to-action mapping, but grows harder as large-scale datasets aggregate demonstrations across diverse camera setups and the policy must generalize this mapping across viewpoints. We address this mismatch with robot-centric pointmaps, images whose pixels store the 3D coordinates of scene points in the robot frame. Pointmaps provide robot-frame 3D geometry while preserving the dense H x W grid expected by pretrained 2D VLAs, so they integrate into existing VLAs with minimal architectural change. On RoboCasa, pointmaps improve both pi0.5 and SmolVLA and outperform representative camera-viewpoint and 3D-aware baselines. In real-robot experiments, their advantage over an RGB-only policy widens when the camera is moved to a placement unseen during training.

vision-language-action modelsrobot-centric pointmapsrobot perception+3