Audio, Speech & Music Generation
Conditioning Audio and Speech Generation on Unstructured Holistic Text Descriptions
Generated automatically from the limitations stated in 3 papers (CVPR, ICML), listed under Evidence. It is not a paper, and it does not come from papers submitted to CSPaper.
The problem
Current audio, speech, and music generation models cannot generate coherent multi-event audio directly from free-form, unformatted natural language descriptions. Instead, they depend on rigid preconditions: segment-by-segment timestamped scripts, multi-field prompt partitions, or explicit slot separations (e.g., distinguishing speech transcripts from ambient sounds). This forces users to manually author structured scripts or introduces a brittle dependency on upstream multimodal LLMs to parse and slot-fill prompts before generation can occur.
Why it matters
Direct generation of complex, layered audio scenes and speech from natural conversational descriptions without requiring intermediate prompt-structuring pipelines or manual timestamp scripting.
Ways to approach it
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- 1
Benchmark existing structured audio generation models against degraded or unformatted holistic prompts across speech, sound effects, and music, measuring alignment drop and temporal degradation via CLAP scores and objective audio-text consistency metrics.
- 2
Train a lightweight cross-attention text conditioning adapter that learns implicit slot decomposition directly from paired audio and raw caption datasets, measuring generative fidelity (FAD) and temporal alignment against explicit slot baselines.
- 3
Formulate end-to-end audio generation using latent continuous text embeddings rather than discrete sub-token slot partitions, evaluating generation quality across variable-length free-form prompts.
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Describe how you would tackle this problem and we'll look for papers that already do it. Free; your text stays private.
Why it might fail
Upstream MLLMs may become so fast, cheap, and seamlessly integrated into generation front-ends that externalizing prompt decomposition ceases to be a meaningful practical bottleneck.
Evidence
Each paper's own statement of the limitation, verbatim.
- OmniSonic: Towards Universal and Holistic Audio Generation from Video and TextCVPR 2026
Requires explicit separation of input conditions into structured slots (on-screen text, off-screen text, speech transcription) rather than parsing unformatted holistic descriptions.
- FoleyDirector: Fine-Grained Temporal Steering for Video-to-Audio Generation via Structured ScriptsCVPR 2026
Requires segment-by-segment structured text scripts (e.g., 1-second intervals), increasing user prompt burden or depending on MLLM annotation accuracy.
- DreamID-Omni: Unified Framework for Controllable Human-Centric Audio-Video GenerationICML 2026
Requires structured multi-field text prompts partitioned with explicit sub-tokens from an upstream MLLM rather than free-form unstructured captions.
Nearest existing work
- Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion ModelsICML 2023
- RiTTA: Modeling Event Relations in Text-to-Audio GenerationEMNLP 2025
- UniAudio: Towards Universal Audio Generation with Large Language ModelsICML 2024
- UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text InstructionsACL 2026
- AudioStory: Generating Long-Form Narrative Audio with Large Language ModelsCVPR 2026
- ThinkSound: Chain-of-Thought Reasoning in Multimodal LLMs for Audio Generation and EditingNeurIPS 2025
- AudioChat: Unified Audio Storytelling, Editing, and Understanding with Transfusion ForcingICML 2026
- UALM: Unified Audio Language Model for Understanding, Generation and ReasoningICLR 2026
- SonicVisionLM: Playing Sound with Vision Language ModelsCVPR 2024
- AudioLDM: Text-to-Audio Generation with Latent Diffusion ModelsICML 2023
- AudioGen: Textually Guided Audio GenerationICLR 2023
- AudioX: A Unified Framework for Anything-to-Audio GenerationICLR 2026
- Seeing and Hearing: Open-domain Visual-Audio Generation with Diffusion Latent AlignersCVPR 2024
- Creative Text-to-Audio Generation via Synthesizer ProgrammingICML 2024
- AC-Foley: Reference-Audio-Guided Video-to-Audio Synthesis with Acoustic TransferICLR 2026