Open Problems

Offline & Model-Based RL

Cross-Modality and Sim-to-Real Robustness Evaluation of Offline and Model-Based Reinforcement Learning

Scope to testOpen
Possible candidate · 3/5 runs10 papers report this50% from 2025+

Generated automatically from the limitations stated in 10 papers (ICML, ICLR, NeurIPS), listed under Evidence. It is not a paper, and it does not come from papers submitted to CSPaper.

The problem

Current offline and model-based reinforcement learning algorithms are almost exclusively benchmarked on state-observation continuous-control locomotion tasks in simulation (e.g., standard MuJoCo suites). Because papers routinely restrict evaluations to low-dimensional proprioceptive states, the performance, sample efficiency, and stability of these algorithms remains unknown when applied to visual observations, discrete action spaces, manipulation tasks, or physical platforms. Consequently, practitioners cannot determine whether published algorithmic gains reflect genuine advancements in decision-making or overfitting to low-dimensional simulation dynamics.

Why it matters

Provides an empirical map of where standard model-based and offline RL algorithms generalize or fail across observation and action modalities. This allows researchers to focus algorithmic innovations on demonstrated points of failure rather than over-optimizing for standard state-based locomotion benchmarks.

Ways to approach it

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  1. 1

    Standardized Multi-Domain Empirical Suite: Implement leading model-based and offline RL baselines within a unified codebase and evaluate them across state vs. pixel inputs, continuous vs. discrete action formulations, and locomotion vs. contact-rich manipulation tasks, measuring sample efficiency, normalized return, and runtime variance across matched compute budgets.

  2. 2

    Sim-to-Real Perturbation and Transfer Suite: Evaluate the sensitivity of policies and world models trained on simulated environments to visual distractors, sensor latency, and dynamic parameter mismatches, measuring zero-shot and fine-tuned transfer degradation.

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Why it might fail

The primary risk is that running extensive cross-setting evaluations with adequate random seeds across multiple algorithm classes requires significant computational resources. Alternatively, community interest may shift towards foundation-model-based policies before an evaluation study on classical offline/model-based RL algorithms gains traction.

Evidence

Each paper's own statement of the limitation, verbatim.

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Nearest existing work

Related open problems

Offline & Model-Based RL

Scope to testOpen

Cross-Domain Evaluation and Robustness of Offline Model-Based RL Across State-Action Representations

Offline and model-based reinforcement learning algorithms are almost universally developed, theoretically analyzed, and benchmarked exclusively on either discrete (tabular/gridworld) or continuous (continuous control) domains. Because individual methods are rarely evaluated across alternative state-action representations or stochasticity regimes, it is currently unknown whether standard conservatism mechanisms, planning rollouts, and uncertainty bounds remain robust outside their design scope. As a result, practitioners facing mixed, hybrid, or converted state-action spaces cannot anticipate failure modes or know whether existing offline RL algorithms transfer reliably.

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Offline & Model-Based RL

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Stabilizing Value Learning and Policy Extraction in Sparse-Reward Offline Reinforcement Learning

Current offline reinforcement learning algorithms suffer from catastrophic training instability, late-training policy collapse, and extreme variance on sparse-reward, long-horizon tasks such as AntMaze. To achieve reported benchmark numbers, practitioners routinely resort to unprincipled workarounds, including online pre-training interactions, domain-specific hyperparameter schedules, and checkpoint selection via test-environment rollouts. Without stable training dynamics under sparse feedback, offline RL cannot be deployed in high-stakes or real-world settings where offline checkpoint selection and online environment querying are strictly prohibited.

Strong candidate · 4/5 runs5 papers report this60% from 2025+

Offline & Model-Based RL

Scope to testOpen

Empirical Robustness of Model-Based RL Across Simulator Differentiability, Parallelism, and Task Horizons

Current model-based RL and planning algorithms are developed under disjoint simulation assumptions, variously requiring fully differentiable GPU physics engines, massive parallel batch environments, or short-horizon dense rewards. Because these methods are rarely tested outside their native simulator regimes, practitioners cannot determine whether algorithms relying on analytic dynamics or extreme parallel throughput transfer to standard non-differentiable environments or long-horizon agentic tasks. This leaves the empirical boundaries and failure modes of existing model-based approaches unknown across differing simulator capabilities.

Possible candidate · 2/5 runs3 papers report this67% from 2025+
Generated automatically, not curated by hand. Automated prior-work checks catch about a third of existing work, so treat this problem as a lead to investigate.